MissItemFunction.cs 17 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using CB.Common;
  5. using CB.Entity;
  6. namespace CB.TrendMiss
  7. {
  8. /// <summary>
  9. /// 遗漏项值计算 by JNswins
  10. /// </summary>
  11. public class MissItemFunction
  12. {
  13. /// <summary>
  14. /// 多开奖号码遗漏
  15. /// </summary>
  16. /// <typeparam name="TEntity"></typeparam>
  17. /// <param name="entity">彩种开奖</param>
  18. /// <param name="indexStart"></param>
  19. /// <param name="indexEnd"></param>
  20. /// <param name="minNum"></param>
  21. /// <param name="maxNum"></param>
  22. /// <param name="index"></param>
  23. /// <param name="missData"></param>
  24. [MissFunction("[多值]开奖号码(数字遗漏)项", MissItemType.MultiValue_OpenCodeItem, ChartItemClassName.MultiValue)]
  25. public static Tuple<bool, string> SetOpenCodeItemValue<TEntity>(TEntity entity, int indexStart, int indexEnd, int minNum, int maxNum, bool isFirst, int count,
  26. ref IList<TrendMissDataInfo> missData) where TEntity : LotteryOpenCode
  27. {
  28. if(entity.OpenCode.Contains(-1))
  29. return new Tuple<bool, string>(false, "开奖号码错误!");
  30. IList<int> list = new List<int>(entity.OpenCode);
  31. if (-1 != indexEnd)
  32. {
  33. for (int i = list.Count - 1; i >= indexEnd; i--)
  34. { list.RemoveAt(i); }
  35. }
  36. for (int i = 0; i < indexStart; i++)
  37. { list.RemoveAt(0); }
  38. int[] index = new int[count];
  39. int j = 0;
  40. for (int i = maxNum; i >= minNum; i--)
  41. {
  42. j = i - minNum;
  43. missData[j].LocalMiss++;//当前遗漏
  44. missData[j].RecordCount++;
  45. if (list.Contains(i))
  46. {
  47. index[j]++;
  48. missData[j].LastMiss = missData[j].LocalMiss - 1;//上期遗漏
  49. missData[j].LocalMiss = 0;//重置当前遗漏
  50. missData[j].Times++;//出现次数加1
  51. //---------以下为连出及连出遗漏---------------
  52. missData[j].ContinuousLocalMiss++;
  53. if (missData[j].ItemSelect && 1 <= index[j])
  54. {
  55. missData[j].ContinuousTimes++;
  56. missData[j].ContinuousLocalTimes++;
  57. missData[j].ContinuousLocalMiss = 0;
  58. //最大连出次数
  59. if (missData[j].ContinuousLocalTimes > missData[j].ContinuousMaxTimes)
  60. { missData[j].ContinuousMaxTimes = missData[j].ContinuousLocalTimes; }
  61. }
  62. else
  63. {
  64. missData[j].ContinuousLocalTimes = 0;
  65. missData[j].ContinuousLocalMiss++;
  66. //最大连出遗漏
  67. if (missData[j].ContinuousLocalMiss > missData[j].ContinuousMaxMiss)
  68. { missData[j].ContinuousMaxMiss = missData[j].ContinuousLocalMiss; }
  69. }
  70. }
  71. if (isFirst)
  72. missData[j].LastMiss = 0;
  73. //最大遗漏
  74. if (missData[j].LocalMiss > missData[j].MaxMiss)
  75. { missData[j].MaxMiss = missData[j].LocalMiss; }
  76. //历史最大遗漏
  77. if (missData[j].LastMiss > missData[j].LastMaxMiss)
  78. { missData[j].LastMaxMiss = missData[j].LastMiss; }
  79. missData[j].AvgMiss = ((double)(missData[j].RecordCount - missData[j].Times)) / (missData[j].Times + 1);//计算平均遗漏
  80. missData[j].ItemSelect = 1 <= index[j];
  81. }
  82. return new Tuple<bool, string>(true, "");;
  83. }
  84. ///// <summary>
  85. ///// 单值开奖号码遗漏
  86. ///// </summary>
  87. ///// <typeparam name="TEntity"></typeparam>
  88. ///// <param name="entity"></param>
  89. ///// <param name="itemConfig"></param>
  90. ///// <param name="indexStart"></param>
  91. ///// <param name="indexEnd"></param>
  92. ///// <param name="count"></param>
  93. ///// <param name="isFirst"></param>
  94. ///// <param name="missData"></param>
  95. ///// <returns></returns>
  96. //public static bool SetSingleValueItem<TEntity>(TEntity entity, TrendMissItemInfo itemConfig, int indexStart, int indexEnd, int count,
  97. // bool isFirst,
  98. // ref IList<TrendMissDataInfo> missData) where TEntity : LotteryOpenCode
  99. //{
  100. // IList<int> list = new List<int>(entity.OpenCode);
  101. // if (-1 != indexEnd)
  102. // {
  103. // for (int i = list.Count - 1; i >= indexEnd; i--)
  104. // { list.RemoveAt(i); }
  105. // }
  106. // for (int i = 0; i < indexStart; i++)
  107. // { list.RemoveAt(0); }
  108. // switch (itemConfig.FuntionType)
  109. // {
  110. // case MissItemType.SingleValue_Sum:
  111. // return SingleValue_Sum<TEntity>(entity, count, isFirst, ref missData, list);
  112. // case MissItemType.SingleValue_JOItem:
  113. // return SingleValue_JOItem<TEntity>(entity, count, isFirst, ref missData, list);
  114. // case MissItemType.SingleValue_DXItem:
  115. // return SingleValue_DXItem<TEntity>(entity, itemConfig, count, isFirst, ref missData, list);
  116. // case MissItemType.SingleValue_ZHItem:
  117. // return SingleValue_ZHItem<TEntity>(entity, count, isFirst, ref missData, list);
  118. // case MissItemType.SingleValue_KDItem:
  119. // return SingleValue_KDItem<TEntity>(entity, count, isFirst, ref missData, list);
  120. // case MissItemType.SingleValue_012Item:
  121. // return SingleValue_012Item<TEntity>(entity, count, isFirst, ref missData, list);
  122. // case MissItemType.SingleValue_HWItem:
  123. // return SingleValue_HWItem<TEntity>(entity, count, isFirst, ref missData, list);
  124. // }
  125. // return true;
  126. //}
  127. /// <summary>
  128. /// 单值开奖号码(和尾遗漏)
  129. /// </summary>
  130. /// <typeparam name="TEntity"></typeparam>
  131. /// <param name="entity"></param>
  132. /// <param name="count"></param>
  133. /// <param name="isFirst"></param>
  134. /// <param name="missData"></param>
  135. /// <param name="list"></param>
  136. /// <returns></returns>
  137. [MissFunction("[单值]开奖号码(和尾遗漏)项", MissItemType.SingleValue_HWItem, ChartItemClassName.SingleValue)]
  138. public static Tuple<bool, string> SingleValue_HWItem<TEntity>(TEntity entity, int indexStart, int indexEnd) where TEntity : LotteryOpenCode
  139. {
  140. if (entity.OpenCode.Contains(-1))
  141. return new Tuple<bool, string>(false, "开奖号码错误!");
  142. IList<int> list = new List<int>(entity.OpenCode);
  143. if (-1 != indexEnd)
  144. {
  145. for (int i = list.Count - 1; i >= indexEnd; i--)
  146. { list.RemoveAt(i); }
  147. }
  148. for (int i = 0; i < indexStart; i++)
  149. { list.RemoveAt(0); }
  150. return new Tuple<bool, string>(true, LotteryUtils.GetHWString(list).ToString());
  151. }
  152. /// <summary>
  153. /// 单值开奖号码(012路遗漏)
  154. /// </summary>
  155. /// <typeparam name="TEntity"></typeparam>
  156. /// <param name="entity"></param>
  157. /// <param name="count"></param>
  158. /// <param name="isFirst"></param>
  159. /// <param name="missData"></param>
  160. /// <param name="list"></param>
  161. /// <returns></returns>
  162. [MissFunction("[单值]开奖号码(012路遗漏)项", MissItemType.SingleValue_012Item, ChartItemClassName.SingleValue)]
  163. public static Tuple<bool, string> SingleValue_012Item<TEntity>(TEntity entity, int indexStart, int indexEnd) where TEntity : LotteryOpenCode
  164. {
  165. if (entity.OpenCode.Contains(-1))
  166. return new Tuple<bool, string>(false, "开奖号码错误!");
  167. IList<int> list = new List<int>(entity.OpenCode);
  168. if (-1 != indexEnd)
  169. {
  170. for (int i = list.Count - 1; i >= indexEnd; i--)
  171. { list.RemoveAt(i); }
  172. }
  173. for (int i = 0; i < indexStart; i++)
  174. { list.RemoveAt(0); }
  175. return new Tuple<bool, string>(true, LotteryUtils.Get012String(list).ToString());
  176. }
  177. /// <summary>
  178. /// 单值开奖号码(跨度遗漏)
  179. /// </summary>
  180. /// <typeparam name="TEntity"></typeparam>
  181. /// <param name="entity"></param>
  182. /// <param name="count"></param>
  183. /// <param name="isFirst"></param>
  184. /// <param name="missData"></param>
  185. /// <param name="list"></param>
  186. /// <returns></returns>
  187. [MissFunction("[单值]开奖号码(跨度遗漏)项", MissItemType.SingleValue_KDItem, ChartItemClassName.SingleValue)]
  188. public static Tuple<bool, string> SingleValue_KDItem<TEntity>(TEntity entity, int indexStart, int indexEnd) where TEntity : LotteryOpenCode
  189. {
  190. if (entity.OpenCode.Contains(-1))
  191. return new Tuple<bool, string>(false, "开奖号码错误!");
  192. IList<int> list = new List<int>(entity.OpenCode);
  193. if (-1 != indexEnd)
  194. {
  195. for (int i = list.Count - 1; i >= indexEnd; i--)
  196. { list.RemoveAt(i); }
  197. }
  198. for (int i = 0; i < indexStart; i++)
  199. { list.RemoveAt(0); }
  200. return new Tuple<bool, string>(true, LotteryUtils.GetSpan(list).ToString());
  201. }
  202. /// <summary>
  203. /// 单值开奖号码(质合遗漏)
  204. /// </summary>
  205. /// <typeparam name="TEntity"></typeparam>
  206. /// <param name="entity"></param>
  207. /// <param name="count"></param>
  208. /// <param name="isFirst"></param>
  209. /// <param name="missData"></param>
  210. /// <param name="list"></param>
  211. /// <returns></returns>
  212. [MissFunction("[单值]开奖号码(质合遗漏)项", MissItemType.SingleValue_ZHItem, ChartItemClassName.SingleValue)]
  213. public static Tuple<bool, string> SingleValue_ZHItem<TEntity>(TEntity entity, int indexStart, int indexEnd) where TEntity : LotteryOpenCode
  214. {
  215. if (entity.OpenCode.Contains(-1))
  216. return new Tuple<bool, string>(false, "开奖号码错误!");
  217. IList<int> list = new List<int>(entity.OpenCode);
  218. if (-1 != indexEnd)
  219. {
  220. for (int i = list.Count - 1; i >= indexEnd; i--)
  221. { list.RemoveAt(i); }
  222. }
  223. for (int i = 0; i < indexStart; i++)
  224. { list.RemoveAt(0); }
  225. return new Tuple<bool, string>(true, LotteryUtils.GetZHString(list).ToString());
  226. }
  227. /// <summary>
  228. /// 单值开奖号码(大小遗漏)
  229. /// </summary>
  230. /// <typeparam name="TEntity"></typeparam>
  231. /// <param name="entity"></param>
  232. /// <param name="itemConfig"></param>
  233. /// <param name="count"></param>
  234. /// <param name="isFirst"></param>
  235. /// <param name="missData"></param>
  236. /// <param name="list"></param>
  237. /// <returns></returns>
  238. [MissFunction("[单值]开奖号码(大小遗漏)项", MissItemType.SingleValue_DXItem, ChartItemClassName.SingleValue)]
  239. public static Tuple<bool, string> SingleValue_DXItem<TEntity>(TEntity entity, int indexStart, int indexEnd, int splitNumberOfDX) where TEntity : LotteryOpenCode
  240. {
  241. if (entity.OpenCode.Contains(-1))
  242. return new Tuple<bool, string>(false, "开奖号码错误!");
  243. IList<int> list = new List<int>(entity.OpenCode);
  244. if (-1 != indexEnd)
  245. {
  246. for (int i = list.Count - 1; i >= indexEnd; i--)
  247. { list.RemoveAt(i); }
  248. }
  249. for (int i = 0; i < indexStart; i++)
  250. { list.RemoveAt(0); }
  251. return new Tuple<bool, string>(true, LotteryUtils.GetDXString(list, splitNumberOfDX).ToString());
  252. }
  253. /// <summary>
  254. /// 单值开奖号码(奇偶遗漏)
  255. /// </summary>
  256. /// <typeparam name="TEntity"></typeparam>
  257. /// <param name="entity"></param>
  258. /// <param name="count"></param>
  259. /// <param name="isFirst"></param>
  260. /// <param name="missData"></param>
  261. /// <param name="list"></param>
  262. /// <returns></returns>
  263. [MissFunction("[单值]开奖号码(奇偶遗漏)项", MissItemType.SingleValue_JOItem, ChartItemClassName.SingleValue)]
  264. public static Tuple<bool, string> SingleValue_JOItem<TEntity>(TEntity entity, int indexStart, int indexEnd) where TEntity : LotteryOpenCode
  265. {
  266. if (entity.OpenCode.Contains(-1))
  267. return new Tuple<bool, string>(false, "开奖号码错误!");
  268. IList<int> list = new List<int>(entity.OpenCode);
  269. if (-1 != indexEnd)
  270. {
  271. for (int i = list.Count - 1; i >= indexEnd; i--)
  272. { list.RemoveAt(i); }
  273. }
  274. for (int i = 0; i < indexStart; i++)
  275. { list.RemoveAt(0); }
  276. return new Tuple<bool, string>(true, LotteryUtils.GetJOString(list).ToString());
  277. }
  278. /// <summary>
  279. /// 单值开奖号码(和值遗漏)
  280. /// </summary>
  281. /// <typeparam name="TEntity"></typeparam>
  282. /// <param name="entity"></param>
  283. /// <param name="count"></param>
  284. /// <param name="isFirst"></param>
  285. /// <param name="missData"></param>
  286. /// <param name="list"></param>
  287. /// <returns></returns>
  288. [MissFunction("[单值]开奖号码(和值遗漏)项", MissItemType.SingleValue_Sum, ChartItemClassName.SingleValue)]
  289. public static Tuple<bool, string> SingleValue_Sum<TEntity>(TEntity entity, int indexStart, int indexEnd) where TEntity : LotteryOpenCode
  290. {
  291. if (entity.OpenCode.Contains(-1))
  292. return new Tuple<bool, string>(false, "开奖号码错误!");
  293. IList<int> list = new List<int>(entity.OpenCode);
  294. if (-1 != indexEnd)
  295. {
  296. for (int i = list.Count - 1; i >= indexEnd; i--)
  297. { list.RemoveAt(i); }
  298. }
  299. for (int i = 0; i < indexStart; i++)
  300. { list.RemoveAt(0); }
  301. return new Tuple<bool, string>(true, LotteryUtils.GetSum(list).ToString());
  302. }
  303. ///// <summary>
  304. ///// 单值项遗漏计算通用方法
  305. ///// </summary>
  306. ///// <typeparam name="TEntity"></typeparam>
  307. ///// <param name="entity"></param>
  308. ///// <param name="itemValue"></param>
  309. ///// <param name="count"></param>
  310. ///// <param name="isFirst"></param>
  311. ///// <param name="missData"></param>
  312. ///// <returns></returns>
  313. //public static bool SetSingleValue<TEntity>(TEntity entity, string itemValue, int count, bool isFirst,
  314. // ref IList<TrendMissDataInfo> missData) where TEntity : LotteryOpenCode
  315. //{
  316. // int index = -1;
  317. // for (int i = 0; i < count; i++)
  318. // {
  319. // missData[i].LocalMiss++;//当前遗漏
  320. // missData[i].RecordCount++;
  321. // if (itemValue == missData[i].ItemValue)
  322. // {
  323. // index = i;
  324. // missData[i].LastMiss = missData[i].LocalMiss;//上期遗漏
  325. // missData[i].LocalMiss = 0;//重置当前遗漏
  326. // missData[i].Times++;//出现次数加1
  327. // }
  328. // if (isFirst)
  329. // missData[i].LastMiss = 0;
  330. // //最大遗漏
  331. // if (missData[i].LocalMiss > missData[i].MaxMiss)
  332. // { missData[i].MaxMiss = missData[i].LocalMiss; }
  333. // //历史最大遗漏
  334. // if (missData[i].LastMiss > missData[i].LastMaxMiss)
  335. // { missData[i].LastMaxMiss = missData[i].LastMiss; }
  336. // missData[i].AvgMiss = ((double)(missData[i].RecordCount - missData[i].Times)) / (missData[i].Times + 1);//计算平均遗漏
  337. // //---------以下为连出及连出遗漏---------------
  338. // missData[i].ContinuousLocalMiss++;
  339. // if (missData[i].ItemSelect && i == index)
  340. // {
  341. // missData[i].ContinuousTimes++;
  342. // missData[i].ContinuousLocalTimes++;
  343. // missData[i].ContinuousLocalMiss = 0;
  344. // }
  345. // //最大连出遗漏
  346. // if (missData[i].ContinuousLocalMiss > missData[i].ContinuousMaxMiss)
  347. // { missData[i].ContinuousMaxMiss = missData[i].ContinuousLocalMiss; }
  348. // //最大连出次数
  349. // if (missData[i].ContinuousLocalTimes > missData[i].ContinuousMaxTimes)
  350. // { missData[i].ContinuousMaxTimes = missData[i].ContinuousLocalTimes; }
  351. // missData[i].ItemSelect = i == index;
  352. // }
  353. // return true;
  354. //}
  355. }
  356. }