using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FCS.Models.Entity
{
///
/// 让球盘路
///
[Table("B_MakeBallRanking")]
public class B_MakeBallRanking
{
///
///
///
public string Id { get; set; }
///
/// 球队
///
public string TeamId { get; set; }
///
/// 赛事
///
public string EventId { get; set; }
///
/// 赛季
///
public string Season { get; set; }
///
/// 盘路类型
///
public string MakeBallType { get; set; }
///
/// 总比赛数
///
public int Sum { get; set; }
///
/// 上盘数
///
public int UpDisc { get; set; }
///
/// 下盘数
///
public int DownDisc { get; set; }
///
/// 赢盘数
///
public int WinDiscNum { get; set; }
///
/// 走盘数
///
public int GoDiscNum { get; set; }
///
/// 输盘数
///
public int TransportDiscNum { get; set; }
///
/// 净盘数
///
public int NetDiscNum { get; set; }
///
/// 胜率
///
public string WinPercentage { get; set; }
///
/// 走率
///
public string GoPercentage { get; set; }
///
/// 输率
///
public string NegativePercentage { get; set; }
///
/// 备注
///
public string Remark { get; set; }
///
///
///
public DateTime CreateDateTime { get; set; } = DateTime.Now;
///
///
///
public int Sort { get; set; }
}
}