using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace FCS.Models.Entity { /// /// 让球盘路 /// [Table("B_MakeBallRanking")] public class B_MakeBallRanking { /// /// /// public string Id { get; set; } /// /// 球队 /// public string TeamId { get; set; } /// /// 赛事 /// public string EventId { get; set; } /// /// 赛季 /// public string Season { get; set; } /// /// 盘路类型 /// public string MakeBallType { get; set; } /// /// 总比赛数 /// public int Sum { get; set; } /// /// 上盘数 /// public int UpDisc { get; set; } /// /// 下盘数 /// public int DownDisc { get; set; } /// /// 赢盘数 /// public int WinDiscNum { get; set; } /// /// 走盘数 /// public int GoDiscNum { get; set; } /// /// 输盘数 /// public int TransportDiscNum { get; set; } /// /// 净盘数 /// public int NetDiscNum { get; set; } /// /// 胜率 /// public string WinPercentage { get; set; } /// /// 走率 /// public string GoPercentage { get; set; } /// /// 输率 /// public string NegativePercentage { get; set; } /// /// 备注 /// public string Remark { get; set; } /// /// /// public DateTime CreateDateTime { get; set; } = DateTime.Now; /// /// /// public int Sort { get; set; } } }